Global Illumination Using Photon Mapping

(direct, specular, caustics and indirect illumination)

By: Craig Donner (cdonner@cs.ucsd.edu) & Cyrus Jam (cjam@cs.ucsd.edu)


Final Images And Animation

Cornell Box +

Click Image for Animation  [DivX] [Mpeg]

 

Water Wave Simulation (needs more tweaking - coming soon ) +

Click Image for Animation  [DivX] [Mpeg]

 

Dino

 

Cornell Box 2 (focused caustic)

 

 


The great thing about computer graphics is that mistakes also look cool.  Here are a few of our favorite bloopers!


last updated 6/11/02 5am :P