Global Illumination Using Photon Mapping
(direct, specular, caustics and indirect illumination)
By: Craig Donner (cdonner@cs.ucsd.edu) & Cyrus Jam (cjam@cs.ucsd.edu)
Final Images And Animation
Cornell Box +
Click Image for Animation [DivX] [Mpeg]
Water Wave Simulation (needs more tweaking - coming soon ) +
Click Image for Animation [DivX] [Mpeg]
Dino

Cornell Box 2 (focused caustic)

The great thing about computer graphics is that mistakes also look cool. Here are a few of our favorite bloopers!


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last updated 6/11/02 5am :P