Project #5 - Dark City Street rendered with Antialiasing and Depth of Field - Math 155B

Student: Mike Caloud

Comments

I attempted to create a street scene during the nighttime. A
  streetlight around the corner is the only light in the scene. I
  tried to capture a sense of depth, with the way that the buildings
  receed off into the distance, as well as with how the depth of field
  effect blurs the foreground and background.

Antialiasing was done with jittered supixel sampling, which was done 16 times per pixel. Depth of field was done with jittered eye position.

List of figures