Project #5 - Dark City Street rendered with Antialiasing and Depth of Field - Math 155B
Student: Mike Caloud
Comments
I attempted to create a street scene during the nighttime. A
streetlight around the corner is the only light in the scene. I
tried to capture a sense of depth, with the way that the buildings
receed off into the distance, as well as with how the depth of field
effect blurs the foreground and background.
Antialiasing was done with jittered supixel sampling, which was done
16 times per pixel. Depth of field was done with jittered eye position.
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