For the final project I rendered a primitive Homer Simpson.
I combined the following techniques in programming this assignment:
You can view different angles of Homer simply by using the arrow keys. Homer is also designed so you can move his limbs in various directions. To specify these movements you can simply press number keys 1-8 for one direction of movement for each limb and letter keys q, w, e, r, t, y, u, and i to move the limbs in the opposite direction. For each limb, opposite directions of movement are conveniently made to be keys positioned one below the other.
There are some clothing improvements (with texture maps) I would have liked to add to Homer, but lack of time restricted me in doing so. Also the lighting proved to be difficult in rendering the exact effect I wanted.
All in all, things turned out nicely.