Final Project - CSE 167
Student: Richard Schumacher

Warriors Basketball Scene


Go Warriors! (more pictures below)

I've created a basketball arena scene, in honor of the greatest team in the NBA, the Golden State Warriors! The main elements in the project are the texture maps, the arena structure, and a basketball that shoots a 3-pointer. Also, the backboard and top of the roof have transparency. The texture map on the scoreboard of the game stats is from a picture I took last weekend at a Warriors game where they beat the Spurs 91-89. In the program you can freely move throughout the scene. USAGE: Press arrow keys to control view position. Left and right keys rotate the viewpoint left and right. Up and down keys rotate viewpoint up and down. Press "a" key moves you forward. Press "z" key moves you backward. Press "R" key to make rotation step size bigger (if moving too slowly) Press "r" key to make rotation step size smaller (if moving too fast). Press "T" key to make translation step size bigger (if moving too slowly) Press "t" key to make translation step size smaller (if moving too fast). Press "c" to toggle culling backfaces. Press "S" key to make the shot go faster. Press "s" key to make the shot go slower. Press "q" key to rotate the ball. Hold Down "3" key to make the basketball shoot. Don't be afraid to move through the walls and view the arena from a distance. Press ESCAPE to exit.

Downloads

readme
Zipped executable and images for texture maps

Figures

The greatest basketball scene ever created!!!!


Looking in from the outside.


Check out the to scale court dimensions.


That's two time slam dunk champion Jason Richardson.


By holding down the "3" key you can shoot a ball. Make a 3-pointer every time!